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# Example: Valid melds

The following examples illustrate how you can play valid melds.

Example 1:

Suppose your hand contains the following cards:

4 5 6 7 4 4 4 5

Then you could play a meld 4 5 6 7 (a run).

Or, you could play a meld 5 6 7 (a run) and a meld 4 4 4 (a set), thereby getting rid of more of your cards.

Remember that you cannot form a set of 4 4 4 , because you cannot have two cards of the same color (or suit) in a set.

Neither can you form a run of 4 5 , because a meld must contain at least three cards.

It is allowed to add your cards to existing melds already on the table, as the following examples illustrate.

Example 2:

Suppose the table contains the following melds:

5 6 7
4 4 4

And your hand contains: 3 4 .

Then you could either add your 4 to the set of 4's: 4 4 4 4 , or you could play both your cards to the black run: 3 4 5 6 7 .

Example 3:

Now suppose the table contains the following meld:

5 6 7 8 9

And your hand contains: 7 .

Then you can play your card to this group, so it will split in two:

5 6 7 7 8 9

## See also:

- Example: Card manipulation
- Example: Jokers
- Valid Melds
- Game rules overview
- How to: Pick up cards and drop them