@@
@@-------------------- GUI (general) -----------------
@gui.ok=OK
@gui.cancel=Cancel
@gui.finish=Finish
@gui.close=Close
@gui.help=Help
@gui.yes=Yes
@gui.no=No
@gui.browse=Browse
@gui.continue=Continue
@gui.confirm.title=Are you sure?
@@-------------------- GUI (menu) --------------------
@gui.start=Start New Game
@gui.start.player=Player
@gui.start.offline=Computer game
@gui.start.tutorial=Tutorial
@gui.start.online=Online game
@gui.start.setupprefs=Setup and Preferences
@gui.start.language=Language
@gui.table.rules=Game rules
@gui.table.leave=Leave table
@gui.table.looks=Looks
@gui.table.options=Options
@gui.play=Playing the Game
@gui.play.info=Game info
@gui.play.draw=Draw
@gui.play.turn=End turn
@gui.play.knock=Knock
@gui.play.undo=Undo
@gui.play.undoredo=Undo and redo
@gui.play.tidy=Tidy table
@gui.play.hint=Hint
@gui.play.pause=Pause
@gui.help=Help
@gui.help.help=Help
@gui.help.web=Website
@gui.help.updates=Updates
@gui.help.welcome=Welcome screen
@gui.help.about=About RRRummy
@gui.help.license=License
@gui.help.bug=Report an error
@@-------------------- Set player name popup -----------
@popup.player.caption=Select player name
@@-------------------- Start offline table popup -------
@popup.start.resume=Resume saved table
@popup.start.new=Start a new table
@popup.start.other=Start another table
@@-------------------- Start online table popup --------
@popup.online.caption=Play online game
@popup.online.public=Public online game
@popup.online.private=Private game rooms:
@popup.online.other=Other private room
@popup.online.autologin=Automatic login
@popup.online.logout=Log out
@@-------------------- Setup popup ---------------------
@popup.setup.caption=Setup
@popup.setup.games=Setup game rules and looks
@popup.setup.tables=Setup favorite tables
@popup.setup.players=Setup players
@popup.setup.computer=Setup computer players
@@-------------------- Preferences popup ---------------
@popup.preferences.caption=Preferences
@popup.preferences.hand=My hand
@popup.preferences.table=Table and Zoom
@popup.preferences.speed=Animation speed
@popup.preferences.sound=Sounds
@popup.preferences.language=Language
@popup.preferences.help=Getting help
@popup.preferences.updates=Automatic updates
@popup.preferences.hidemenu=Hide menu buttons
@@-------------------- Language popup (Demo) -----------
@popup.language.caption=Language
@@-------------------- Info popup ----------------------
@popup.info.caption=Table info
@popup.info.rules=Game rules
@popup.info.players=Players at the table
@popup.info.scores=Scores
@@-------------------- Leave table popup ---------------
@popup.leave.caption=Leave table
@popup.leave.save=Stop and save this table
@popup.leave.online=Stop playing at this table
@popup.leave.annoy=Leave the table and annoy the other players
@popup.leave.penalty=Leave the table and risk a penalty in your competition
@@-------------------- Draw popup ----------------------
@popup.draw.caption=Draw a card
@popup.draw.stock=Draw from the stock
@popup.draw.discard=Draw from the discard pile
@@-------------------- End Turn popup ------------------
@popup.turn.caption=End your turn
@popup.turn.discard=Play to the discard pile for me
@popup.turn.penalty=Revert turn and accept penalty
@popup.turn.playforme=Revert turn, play for me, and accept penalty
@@-------------------- Knock popup ---------------------
@popup.knock.caption=Knock (end game early)
@popup.knock.immediate=All hands will be opened now
@popup.knock.later=All hands will be opened after one more turn
@@-------------------- Undo and redo popup -------------
@popup.undo.caption=Undo and redo
@popup.undo.undo=Undo one move
@popup.undo.undotovalid=Undo to last valid table
@popup.undo.undoall=Undo all moves
@popup.undo.redo=Redo one move
@popup.undo.redoall=Redo all moves
@@-------------------- Hint popup ----------------------
@popup.hint.caption=Hint
@popup.hint.hint=Show hint
@popup.hint.playforme=Play for me
@popup.hint.warning=Warning:
@popup.hint.warning.msg=If you ask for a hint, then this game<br>will not count in your statistics
@popup.hint.nomove=No move found.
@popup.hint.nomove.undo=No move found. Undo some of your moves and try again.
@popup.hint.nomove.draw=No move found. Draw another card.
@popup.hint.nomove.end=No move found. End your turn.
@@-------------------- Looks popup ---------------------
@popup.looks.caption=Looks
@popup.looks.cardset=Change cards or tiles
@popup.looks.theme=Change theme
@popup.looks.background=Background image
@popup.looks.background.select=Select image
@popup.looks.background.title=Select a new background image
@@-------------------- Help popup ----------------------
@popup.help.caption=Help
@popup.help.index=Contents
@popup.help.howcani=How can I...
@popup.help.tutorial=Tutorial game
@popup.help.tips=Show tips
@popup.help.support=Support
@@-------------------- Website popup -------------------
@popup.website.caption=Visit the website
@popup.website.home=RRRummy home page
@popup.website.help=Online help pages
@popup.website.members=Members home page (login)
@@-------------------- Updates popup -------------------
@popup.updates.caption=Updates
@popup.updates.checknow=Check for updates now
@popup.updates.preferences=Update preferences
@popup.updates.addons=Find add-ons on the web
@popup.updates.import=Import downloaded add-ons
@@-------------------- License popup -------------------
@popup.license.caption=License
@popup.license.enter=Enter license key
@popup.license.buynow=Buy RRRummy now
@@-------------------- Hand context menu ---------------
@hcmenu.insertrow=Insert a row
@hcmenu.addrow=Add a row below
@hcmenu.removerow=Remove this row
@hcmenu.insert=Insert a space
@hcmenu.remove=Remove a space
@hcmenu.tidy=Compact hand now
@hcmenu.sort=Sort hand now
@hcmenu.grid=Show in a grid now
@@-------------------- Explanations --------------------
@explain.doesnotfit=These cards do not match
@explain.dropsingle=You can only drop a single card there
@explain.dropemptyspare=You can only drop a card on an empty spare cell
@explain.dropstock=You cannot drop a card on the stock
@explain.cantmixdraw=You cannot mix drawing from stock and discard pile
@explain.nodrawstock=You cannot draw from the stock any more
@explain.nodrawdiscard=You cannot draw from the discard pile any more
@explain.emptystock=You cannot draw from an empty stock
@explain.emptydiscard=You cannot draw from an empty discard pile
@explain.discardfromdiscard=You cannot play a card here that came from the discard pile
@explain.discardfromother=You can only play a card here that came from your hand
@explain.takebackother=You cannot take back cards that came from the table
@explain.noendturn=You cannot end your turn yet
@explain.mustdraw=You must draw a card first
@explain.mustplay=There is a possible move, you must play
@explain.mustend=You must end your turn now
@explain.noplaytospare=This game does not allow playing to the spare cells
@explain.onlyspare=You can only play to the spares if you play something else too
@explain.onlyfromspare=You can only play from the spares if you play something else too
@explain.spareandwins=You cannot win the game because you have played to the spares
@explain.takebackinitial=You cannot take back cards that you used to build your initial meld
@explain.playinitial=You must play a new meld before you can play something else
@explain.playinitialmin=You must play new melds of minimum <@1@> before you can play something else
@explain.nomanipulate=This is your first turn, you can only play new melds
@explain.replacejoker=You must replace this joker with a matching card
@explain.replacejokerhand=You must replace this joker with a matching card from your hand
@explain.fixedmeld=This meld contains a joker: you can only add cards to either end or replace the joker
@explain.reusejoker=You must reuse this joker in a new meld with cards from your hand
@explain.incompletemelds=You left incomplete melds on the table
@explain.playfromdiscard=You did not play the last card drawn from the discard pile
@explain.notinitial=You did not play <@1@> points in new melds for your first turn
@explain.trade.notallowed=This game does not allow trading duplicate cards
@explain.trade.hasnodup=This hand has no duplicate card to trade
@explain.trade.badmeld=You can only trade a single duplicate card that came from your hand
@explain.trade.hasplayed=You can only trade a duplicate card before playing anything else in your turn
@@-------------------- Status messages --------------------
@status.turn.yourturn=Your turn.
@status.turn.draweither=Draw from the stock or the discard pile.
@status.turn.drawstock=Draw from the stock.
@status.turn.drawdiscard=Draw from the discard pile.
@status.turn.drawdiscardorplay=Draw from the discard pile, or play.
@status.turn.drawdiscardorplayordraw=Draw from the discard pile, play, or draw from the stock.
@status.turn.drawdiscardorplayorend=Draw from the discard pile, play, or end your turn.
@status.turn.play=You must play something.
@status.turn.playordraw=Play, or draw from the stock.
@status.turn.playorend=Play, or end your turn.
@status.turn.end=You must end your turn.
@status.turn.mayknock=You may knock.
@status.waitfor=Wait for <@1@> to play
@status.wait=Wait
@status.nogame=No game. Start a table
@status.gameover=Game over
@@-------------------- Notification messages --------------
@message.undo=<@1@> is undoing one or more moves
@message.penalty=<@1@> has done an invalid move and accepts the penalty
@message.gone=<@1@> has left the table
@message.notable=This table is no longer available
@message.bigbackground=Background image too big. Try resizing it using imaging software.
@@-------------------- Online status tooltips -------------
@status.online.online=RRRummy is online
@status.online.connecting=Connecting to game server...
@@-------------------- Update status tooltips -------------
@status.update.download=Downloading update...
@status.update.ready=Update available. Restart RRRummy to install.
@@-------------------- Toss dialog ------------------------
@tossdlg.title=Toss
@tossdlg.letssee=Let's see who begins...
@tossdlg.xbegins=<@1@> begins
@tossdlg.youbegin=You begin
@@-------------------- Game Over dialog -------------------
@overdlg.title=Game Over
@overdlg.youwin=Congratulations! You win
@overdlg.youlose=Sorry, you lose
@overdlg.gameover=Game over
@overdlg.resume=Resume saved table
@overdlg.xwins=<@1@> wins
@overdlg.draw=Game is a draw
@overdlg.divide=The total gain is divided over all winners (<@1@>)
@overdlg.yourscore=Your score:
@overdlg.nextgame=Next game
@overdlg.leave=Leave table
@overdlg.back=Back
@@-------------------- Knock dialog -----------------------
@knockdlg.title=Knock
@knockdlg.xknocks=<@1@> knocks
@knockdlg.immediate=All hands will be opened now
@knockdlg.later=All hands will be opened after one more turn
@@-------------------- Pause dialog -----------------------
@pausedlg.title=Pause
@pausedlg.paused=Game paused
@@-------------------- Time up dialog ---------------------
@timeupdlg.title=Time up
@timeupdlg.timeup=Your playing time is up!
@timeupdlg.turnends=Your turn ends now.
@timeupdlg.revert=Your turn will be reverted.
@timeupdlg.mustplay=You must play something; the computer will play for you.
@timeupdlg.penalty=You must accept a penalty.
@@-------------------- Empty stock warning ----------------
@emptystock.title=Empty stock
@emptystock.line1=If you can play, then play!
@emptystock.line2=With an empty stock, as soon as none of the players play, the game will end early.
@@-------------------- Setup games dialog -----------------
@setupgames.title=Setup game rules and looks
@setupgames.game=Select a game:
@setupgames.add=Add new game
@setupgames.delete=Delete game
@setupgames.edit=Edit game
@setupgames.builtin=This is a builtin game. You can only change the theme and cardset.
@@-------------------- Player description -----------------
@player.offline=Computer:
@player.online=Online:
@player.won=Won:
@player.score=Avg:
@player.winrate=Rate:
@player.level.easy=Easy
@player.level.medium=Medium
@player.level.hard=Hard
@@-------------------- Table description ------------------
@table.numplayers=<@1@> players
@table.numplayed=Played <@1@> times
@table.lastplayed=Last time: <@1@>
@table.neverplayed=Not yet played
@table.saved=Saved at: <@1@>
@@-------------------- Game descriptions ------------------
@game.desc.rrrummy=The original game of Tile Rummy
@game.desc.accelleration=A game designed for quick game progress. It is best played with a time limit.
@game.desc.carousel=A variation where you draw one to three cards from the stock
@game.desc.demorummy=A version of Tile Rummy with relaxed joker rules
@game.desc.dutchrummy=Dutch variation of Tile Rummy (Goliath, 1985) with easier joker rule
@game.desc.puprummy=Variation of Tile Rummy with the most relaxed joker rule
@game.desc.easyrummy=A version of Tile Rummy with somewhat relaxed rules
@game.desc.jinrummy=A manipulation version of Gin Rummy, a game with a discard pile and knocking allowed
@game.desc.mayarummy=This could have been an ancient Central American game
@game.desc.rozzy=An original game that uses spare cells, and where aces fit between King and 2
@game.desc.tilerummy=The original Tile Rummy rules (1978)
@game.desc.tilerummy50=Pressman variation of Tile Rummy (1987), harder than the original
@game.desc.shanghai=A game without jokers, where you draw until you can play. A "Shanghai" is when you re-arrange cards on the table.
@game.desc.tonicrummy=A manipulation version of Tonk, a game with a discard pile and knocking allowed
@game.desc.windmill=An original variation that with a little luck, may be won on one turn!
@game.desc.woodenrummy=Another variation of Tile Rummy, with knocking allowed
@game.desc.worldchampsrummy=The Tile RRRummy variant as it is played at the Tile Rummy World Championships. 
    Like in the championships, it is played with a time limit.
@@-------------------- Game editor ------------------------
@gameeditor.title=Game editor
@gameeditor.title.new=New game
@gameeditor.previous=< Back
@gameeditor.next=Next >
@gameeditor.general.caption=General
@gameeditor.general.name=Game name
@gameeditor.general.description=Description
@gameeditor.general.copy=Copy game rules from
@gameeditor.general.copy.button=Copy
@gameeditor.general.restore=Restore
@gameeditor.general.copied=Game rules copied
@gameeditor.general.restored=Game rules restored
@gameeditor.general.noname=The game must have a name
@gameeditor.general.dupname=A game with this name already exists
@gameeditor.general.kwd.name=name
@gameeditor.general.kwd.description=description
@gameeditor.start.caption=Game start
@gameeditor.start.timelimit.set=You can still set a time limit when you define the table
@gameeditor.start.kwd.deal=dealing cards
@gameeditor.start.kwd.discard=discard pile
@gameeditor.start.kwd.spares=spares
@gameeditor.start.kwd.timelimit=time limit
@gameeditor.turn.caption=Your turn
@gameeditor.turn.kwd.draw=drawing cards
@gameeditor.jokers.caption=Jokers
@gameeditor.jokers.kwd.jokers=jokers
@gameeditor.misc.caption=Miscellaneous
@gameeditor.misc.kwd.aces=aces
@gameeditor.misc.kwd.trade=trading duplicates
@gameeditor.misc.kwd.first=first move
@gameeditor.win.caption=Winning and scoring
@gameeditor.win.kwd.knock=knocking
@gameeditor.win.kwd.scoring=scoring
@gameeditor.win.kwd.penalty=penalty
@gameeditor.looks.caption=Theme and cardset
@gameeditor.looks.theme=Theme
@gameeditor.looks.cardset=Cardset
@gameeditor.looks.kwd.theme=theme
@gameeditor.looks.kwd.cardset=cardset
@gameeditor.delete.areyousure=Are you sure you want to delete the game:
@@-------------------- Rules dialog -----------------------
@rulesdlg.caption=Game rules summary for:
@@-------------------- Game rules -------------------------
@rules.deal=At the start of the game, deal <@1@> cards
@rules.discard=Game contains a discard pile
@rules.spares=Game contains two spare cells
@rules.spares.once=Only deal to spares at the start of the game
@rules.spares.dealt=Deal each turn to empty spares
@rules.spares.play=You may play onto the spares
@rules.timelimit=Time limit per turn:
@rules.timelimit.none=no limit
@rules.timelimit.20s=20 seconds
@rules.timelimit.30s=30 seconds
@rules.timelimit.45s=45 seconds
@rules.timelimit.60s=1 minute
@rules.timelimit.90s=1.5 minute
@rules.timelimit.120s=2 minutes
@rules.start=At the start of your turn:
@rules.draw=you must draw
@rules.draw.stock=from the stock
@rules.draw.stockord=from the stock or discard pile
@rules.draw.manyd=or as many as you like from the discard pile
@rules.play=Then you may play
@rules.play.must=You must play if you can play a simple move
@rules.play.mustd=You must play the last card drawn from the discard pile
@rules.cant=If you don't play:
@rules.cant.draw=you must draw from the stock
@rules.cant.draw.atmost=at most <@1@> cards; and then:
@rules.cant.draw.play=you may still play
@rules.cant.draw.until=until you can play
@rules.ends=your turn ends
@rules.play.discard=You end your turn by playing to the discard pile
@rules.jokers=Game has jokers
@rules.nojokers=Game has no jokers
@rules.jokers.pickup=You can pick up a joker from the table:
@rules.jokers.pickup.always=always
@rules.jokers.pickup.replace=only after you replace it with a matching card
@rules.jokers.pickup.hand=The replacing card must come from your hand
@rules.jokers.pickup.fixed=You cannot remove other cards from a meld with a joker
@rules.jokers.reuse=You can reuse a freed joker:
@rules.jokers.reuse.anywhere=anywhere you like
@rules.jokers.reuse.new=only in a new meld with cards from your hand
@rules.aces=Aces (ones) can be played as:
@rules.aces.low=low: Ace-2-3
@rules.aces.either=either low: Ace-2-3, or high: 12-13-Ace
@rules.aces.both=both low and high: 13-Ace-2
@rules.trade=You may trade duplicate cards in your hand with your opponent
@rules.first=Your first move must be one or more complete melds from your hand
@rules.first.minimum=Melds must be of a minimum of <@1@> total points
@rules.first.other=Other moves are allowed in the same first turn
@rules.knock=You may knock to end the game early
@rules.knock.minimum=if you have no more than <@1@> points in your hand
@rules.knock.when=When you knock
@rules.knock.immediate=the game ends immediately
@rules.knock.round=the game ends after one more round for everyone
@rules.joker.counts=In the final score, jokers count as <@1@>
@rules.discard.win=You must end your last turn by playing to the discard pile
@rules.penalty=The penalty for an illegal move is:
@rules.penalty.draw=draw <@1@> extra cards
@rules.penalty.skip=skip <@1@> turns
@@-------------------- Create table dialog ----------------
@tabledlg.title.start=Start a custom table
@tabledlg.title.favorite=Edit a favorite table
@tabledlg.game=Play this game:
@tabledlg.numplayers=With this total number of players:
@tabledlg.timelimit=With this time limit:
@tabledlg.add=Add this table to my favorite tables
@tabledlg.isfavorite=This is one of your favorite tables
@tabledlg.random=Random table
@tabledlg.start=Start playing
@@-------------------- Setup favorite tables dialog -------
@favtbldlg.title=Setup favorite tables
@favtbldlg.tables=My favorite tables:
@favtbldlg.add=Add table
@favtbldlg.edit=Edit table
@favtbldlg.delete=Delete table
@favtbldlg.delete.confirm=Are you sure you want to delete this table:
@favtbldlg.moveup=Move up
@favtbldlg.movedown=Move down
@favtbldlg.sortby=Sort tables by:
@favtbldlg.sortby.name=Name
@favtbldlg.sortby.played=Most played
@favtbldlg.sortby.recent=Most recently played
@@-------------------- Setup players dialog ---------------
@playersdlg.title=Setup players
@playersdlg.players=Player names:
@playersdlg.add=Add player
@playersdlg.edit=Edit player
@playersdlg.delete=Delete player
@playersdlg.delete.confirm=Are you sure you want to delete this player:
@playersdlg.default=Select this player every time I start RRRummy
@playersdlg.main=This is the main player. You cannot delete this player.
@@-------------------- Edit player dialog -----------------
@playerdlg.title.add=Add a player
@playerdlg.title.edit=Edit a player
@playerdlg.name=Name
@playerdlg.noname=The player must have a name
@playerdlg.dupname=A player with this name already exists
@playerdlg.level=Computer plays at level:
@playerdlg.level.auto=Automatic
@playerdlg.level.easy=Easy
@playerdlg.level.medium=Medium
@playerdlg.level.hard=Hard
@@-------------------- Player statistics ------------------
@playerstats.caption=Statistics for <@1@>
@playerstats.clear=Clear statistics
@playerstats.offline=Computer
@playerstats.online=Online
@playerstats.played=Played
@playerstats.won=Won
@playerstats.lost=Lost
@playerstats.totalscore=Total score
@playerstats.avgscore=Average score
@playerstats.winrate=Win rate
@playerstats.aborted=Aborted
@@-------------------- Computer players dialog ------------
@compplrdlg.title=Setup computer players
@compplrdlg.name=Computer player name
@compplrdlg.favorite=Favorite
@compplrdlg.noname=All computer players must have a name
@@-------------------- Session statistics -----------------
@sessionstats.caption=Session scores
@sessionstats.lastgame=Last game
@sessionstats.score=Score
@sessionstats.points=Points
@sessionstats.games=Games
@@-------------------- Score dialog -----------------------
@scoredlg.title=Scores
@@-------------------- Players dialog ---------------------
@tblplrdlg.title=Players at the table
@tblplrdlg.notranked=Not yet ranked
@tblplrdlg.competition=<@1@> in <@2@>, score: <@3@>
@tblplrdlg.winrate=Win rate:
@tblplrdlg.level=Thinking level:
@tblplrdlg.edit=Edit
@tblplrdlg.replace=Change computer players
@tblplrdlg.random=Random
@@-------------------- About dialog -----------------------
@about.title=About RRRummy
@about.version=Version <@1@>
@about.copyright=All rights reserved.
@about.member=Member name: <@1@>
@about.licensedto=Licensed to: <@1@>
@about.licensekey=License key:
@about.datadir=Data directory:
@about.lgpl=<@1@> library distributed under LGPL license.
@about.lgpl.more=More info
@about.demo=Limited free DEMO version
@about.demo.website=For more information and the full version, visit:
@@-------------------- Evaluation dialog -----------------
@evaluation.title2=Evaluating RRRummy
@evaluation.caption.offline=evaluation version
@evaluation.caption.online=evaluation account
@evaluation.ifbuynow=If you buy RRRummy now:
@evaluation.ifmembernow=If you become a full member now:
@evaluation.scoressaved=Your scores are saved
@evaluation.setupsaved=The games, tables and players that you create are saved
@evaluation.privaterooms=You can play in private game rooms with your friends and family
@evaluation.competitions=You can join competitions and compete with other players
@evaluation.buynow=Buy RRRummy Now!
@evaluation.yesbuynow=Yes, I will buy RRRummy now!
@evaluation.youllplay=You'll be playing the full version within minutes
@evaluation.nobuylater=No, I will buy later
@evaluation.already.offline=I already purchased RRRummy. Don't bother me again
@evaluation.already.online=I already purchased a full membership. Don't bother me again
@evaluation.moreinfo=More information
@evaluation.didyoulike=Did you like that game? Then buy RRRummy now!
@evaluation.notsaved=Changes you make will not be saved
@evaluation.noprivaterooms=You cannot play in private game rooms
@evaluation2.name=<@1@> day evaluation version
@evaluation2.day.offline=This is day <@1@> of your <@2@> day evaluation period
@evaluation2.day.online=This is day <@1@> of your <@2@> day online evaluation period
@evaluation2.past.offline=It is <@1@> days past your <@2@> day evaluation period
@evaluation2.past.online=It is <@1@> days past your <@2@> day online evaluation period
@evaluation2.buy=Buy RRRummy today to keep playing RRRummy!
@evaluation2.nowait=You can play RRRummy without having to wait
@evaluation2.nowait.online=You can play RRRummy online without having to wait
@evaluation2.stillplay=You can still play RRRummy in a few days
@evaluation2.youlike=You said you like this game:
@evaluation2.buy.now=Now is the time to buy RRRummy!
@@-------------------- Online tables dialog --------------
@tablesdlg.title=Available tables
@tablesdlg.playas=Play as
@tablesdlg.countas=Count as
@tablesdlg.competition=Competition
@tablesdlg.nocomp=No competition
@tablesdlg.room.public=Public game room
@tablesdlg.room.private=Game room:
@tablesdlg.header.available=Ready to play:
@tablesdlg.header.add=Add a new table:
@tablesdlg.header.playing=Already playing (you can join now but have to wait for the next game):
@tablesdlg.header.saved=Saved table:
@tablesdlg.customgame=Custom game
@tablesdlg.savedat=Saved at: <@1@>
@tablesdlg.waitingfor=Waiting for
@tablesdlg.join=Join
@tablesdlg.play=Play
@tablesdlg.addcomputer=Add computer player
@tablesdlg.addfor=Add a table for <@1@>
@tablesdlg.addfor.public=in public game room:
@tablesdlg.addfor.private=in game room <@1@>:
@tablesdlg.favorite=(Select favorite)
@tablesdlg.add=Add
@tablesdlg.tooltip.info=Show game rules
@tablesdlg.tooltip.remove=Remove this saved table
@tablesdlg.tooltip.leave=Leave this table
@tablesdlg.tooltip.ban=Ban <@1@> from this table
@tablesdlg.tooltip.collapse=Collapse
@tablesdlg.tooltip.collapseall=Collapse all
@tablesdlg.tooltip.expand=Expand
@tablesdlg.tooltip.expandall=Expand all
@@-------------------- Create game room dialog -----------
@newroomdlg.title=Create new private online game room
@newroomdlg.explain=If you add an online table in a private game room,<br>other people can only join your table if they play in the same room.
@newroomdlg.name=New room name:
@@-------------------- Trading duplicate dialog ----------
@tradingdlg.title=Trading duplicate
@tradingdlg.message=Wait while <@1@> chooses a card to trade
@@-------------------- Trade a duplicate dialog ----------
@tradedlg.title=Trade a duplicate
@tradedlg.message=<@1@> wants to trade duplicate cards
@tradedlg.choose=Pick your duplicate card to trade:
@tradedlg.deny=Don't trade
@@-------------------- Game continues offline dialog -----
@offlinedlg.title=Continue game offline?
@offlinedlg.message=All other players have left this table.<br>The game will continue with computer players.
@offlinedlg.leave=Leave table
@@-------------------- Chat bar and dialog ---------------
@chat.chat=Chat:
@chat.more=More...
@chat.title=RRRummy Chat
@chat.send=Send
@@-------------------- Themes dialog ---------------------
@themesdlg.title=Change theme
@themesdlg.trynow=Try this theme now
@themesdlg.useingame=Use this theme always in this game
@themesdlg.cardset=Includes cardset <@1@>
@themesdlg.author=Designed by <@1@>
@themesdlg.edittheme=Edit selected theme
@themesdlg.createtheme=Create a new theme
@@-------------------- Cardset dialog ---------------------
@cardsetdlg.title=Change cardset
@cardsetdlg.trynow=Try this cardset now
@cardsetdlg.useingame=Use this cardset always in this game
@cardsetdlg.author=Designed by <@1@>
@@-------------------- Allow join dialog ------------------
@allowjoin.title=Allow player to join
@allowjoin.message2=This player wants to join the table and start playing when the next game starts:
@allowjoin.question=Do you allow that?
@allowjoin.allow=Yes, allow <@1@> to join
@allowjoin.ban=No, don't allow <@1@>
@allowjoin.close=No, don't allow any player at this table
@@-------------------- Hand preferences dialog ------------
@handdlg.title=Preferences: My hand
@handdlg.mode.sort=Keep my hand sorted
@handdlg.mode.grid=Keep my hand in a grid
@handdlg.mode.manual=I'll sort my hand myself
@handdlg.draw=When I draw a card:
@handdlg.draw.animate=Move the card to my hand automatically
@handdlg.draw.manual=I'll pickup and drop the card myself
@handdlg.sort=Sort cards in my hand by:
@handdlg.sort.bysuit=Suit, then value (1-2-3-1-2-3)
@handdlg.sort.byvalue=Value, then suit (1-1-2-2-3-3)
@handdlg.sort.isomelds=Isolate valid melds
@handdlg.sort.isodups=Isolate duplicate cards
@handdlg.manual.compact=Keep my hand compact
@@-------------------- Table and zoom dialog --------------
@tzdlg.title=Preferences: Table and Zoom
@tzdlg.keeptidy=Tidy the table at my every turn
@tzdlg.crowded=When the table becomes too crowded:
@tzdlg.crowded.move=Try and move melds in order to make room
@tzdlg.crowded.zoom=Zoom out and leave melds where they are
@tzdlg.zoom=Preferred zoom:
@tzdlg.zoom.size=Table will hold <@1@> rows of <@2@> cards
@tzdlg.zoom.size1=(With the current window and hand size)
@tzdlg.zoom.actual=Actual current zoom:
@@-------------------- Animation speed dialog -------------
@speeddlg.title=Preferences: Animation speed
@speeddlg.speed=Speed of animated cards:
@speeddlg.reset=Reset
@speeddlg.slow=Slow
@speeddlg.moderate=Moderate
@speeddlg.fast=Fast
@speeddlg.speedup=Speed up non-essential animations like the drawing of cards
@@-------------------- Sound dialog -----------------------
@sounddlg.title=Preferences: Sounds
@sounddlg.volume=Volume:
@sounddlg.test=Test
@sounddlg.mute=Mute
@@-------------------- Language dialog --------------------
@langdlg.title=Preferences: Language
@langdlg.default=Automatically choose a language for me
@langdlg.select=Use this language:
@@-------------------- Help preferences dialog ------------
@helpdlg.title=Preferences: Getting help
@helpdlg.text1=When I ask for help:
@helpdlg.online=Visit the web site (always up-to-date)
@helpdlg.offline=Use installed help files
@@-------------------- Error dialogs ----------------------
@error.title=Error
@error.cantconnect=Cannot connect to the game server
@error.session.hdr=Session invalid
@error.session.line1=Sorry, your online session is no longer valid.
@error.session.line2=Did you log on somewhere else?
@error.session.line3=Close the RRRummy window and try again.
@@-------------------- License dialog ---------------------
@licensedlg.title=Enter your license key
@licensedlg.msg=To unlock all features of RRRummy, enter your name and license key.<br>
    You have received your name and key when you purchased RRRummy.
@licensedlg.name=Name
@licensedlg.key=Key
@licensedlg.error=These name and key do not match. Try again.
@licensedlg.buynow=I don't have a key yet. I'll buy RRRummy now
@licensedlg.lostkey=I have purchased RRRummy but I lost my key
@@-------------------- Online login dialog ----------------
@logindlg.title=Log in to RRRummy online
@logindlg.name=Your nickname (login name):
@logindlg.password=Your online login password:
@logindlg.error=Name and password don't match. Try again.
@logindlg.error2=Cannot connect to the game server.
@logindlg.autologin=Automatically log me in next time
@logindlg.remember=Remember names and passwords on this computer
@logindlg.forget=Don't remember names and passwords
@logindlg.signup=I haven't signed up yet. Create an online account first
@logindlg.forgot=I have an online account but I forgot my password
@logindlg.login=Login
@@-------------------- Online signup dialog ---------------
@signupdlg.msg1=To play online with other people, you need an account on our website.
@signupdlg.create=Create an account now
@signupdlg.msgfree=An account is free
@signupdlg.msgtry=An account is free to try
@signupdlg.msg2=I already have an account
@signupdlg.login=Log me in
@@-------------------- Update available dialog ------------
@updatedlg.title=Free update available
@updatedlg.msg1=A free update for RRRummy is available.
@updatedlg.msg2=Downloading free update
@updatedlg.msg3=Download is complete
@updatedlg.msg4=Restart RRRummy to install the update
@updatedlg.online=You must install the update before you can play online.
@updatedlg.download=Do you want to download and install the free update?
@updatedlg.downloadbutton=Download and install the update
@updatedlg.website=Visit website for more information
@updatedlg.uptodate=RRRummy is up to date
@@-------------------- Update preferences dialog ----------
@upprefsdlg.title=Preferences: Update
@upprefsdlg.msg1=RRRummy can periodically check if free updates are available.
@upprefsdlg.msg2=Do you want RRRummy to check for free updates?
@upprefsdlg.auto=Yes, automatically download and install free updates (recommended)
@upprefsdlg.check=Check for updates but don't automatically download
@upprefsdlg.none=No, don't check for updates
@@-------------------- Import add-on dialog ---------------
@import.title=Select one or more files to import
@import.import=Import
@import.filter=RRRummy add-ons
@import.error=Error while importing add-ons
@@-------------------- License agreement dialog -----------
@euladlg.title=RRRummy End User License Agreement
@euladlg.msg1=Carefully read this license agreement:
@euladlg.agree=<b>Yes</b>, I have read the entire license text and agree with all its terms
@euladlg.disagree=<b>No</b>, I do not agree with this license and I will promptly remove RRRummy completely from my computer
@@-------------------- Welcome screen ---------------------
@welcome.hdr1=Welcome to RRRummy
@welcome.hdr1.demo=DEMO version
@welcome.learn.hdr=Learn to play RRRummy
@welcome.learn.item=Play a tutorial game
@welcome.offline.hdr=Play against the computer
@welcome.offline.resume2=Resume saved table
@welcome.offline.new2=Start a new table
@welcome.offline.play=Play
@welcome.offline.create=Create another table
@welcome.offline.favorites=Manage favorite tables
@welcome.offline.back=Back
@welcome.demo.hdr=Play a demo game
@welcome.demo.msg1=In this DEMO version,<br>you always start with the same tiles.
@welcome.demo.msg2=In the real game, you'll get random tiles.
@welcome.online.hdr=Play against other people
@welcome.online.public=Play a public online game
@welcome.online.needaccount2=This needs an online account
@welcome.online.createaccount=create
@welcome.online.private=Play in a private game room
@welcome.online.private.other=Other game room
@welcome.showalways=Show this screen whenever no game is active
@welcome.help.quickstart=Quick start
@welcome.help.contents=Help contents
@welcome.evaluation.hdr=Get the full version
@welcome.evaluation.buy=Buy RRRummy now
@welcome.evaluation.activate1=Activate RRRummy
@welcome.evaluation.activate2=Enter your license key
@welcome.customize.hdr=Customize RRRummy
@welcome.customize.games=Create your own games
@welcome.customize.players=Add other player names
@welcome.website.account=Create online account
@welcome.website.update=Check for free update
@welcome.download.download=Download RRRummy
@@-------------------- Feedback dialog --------------------
@feedback.title=RRRummy Feedback
@feedback.eval.line1=It seems that you like RRRummy!
@feedback.eval.line2=Would you please care to tell us what you like about RRRummy?
@feedback.email.option=You may contact me at this e-mail address:
@feedback.send=Send
@@-------------------- Tutorial dialog --------------------
@tutdlg.message=You must leave the current table before you can run the tutorial
@tutdlg.title=Tutorial
@tutdlg.next=Next >
@@-------------------- Tips dialog ------------------------
@tipsdlg.title=RRRummy Tip
@tipsdlg.hdr=Did you know...
@tipsdlg.readmore=Read more:
@tipsdlg.dontshow=Don't show this tip again
@tipsdlg.joker.msg1=Different games have different joker rules.
@tipsdlg.joker.msg2=In the game you are playing (<@1@>), joker usage is limited.
@tipsdlg.joker.msg3=In other games (e.g. <@1@>) you can use the joker freely.
@tipsdlg.joker.link1=Joker game rule
@tipsdlg.joker.link2=Inspect the rules of a game
@tipsdlg.tidy.msg1=You can tidy the table for a better overview.
@tipsdlg.tidy.msg2=This will move all runs and sets to their own side of the table.
@tipsdlg.tidy.link1=Tidy the table
@tipsdlg.hint.msg1=When you don't see a move, you can ask for a hint.
@tipsdlg.hint.msg2=Let the computer show you what you could play.
@tipsdlg.hint.link1=Get a hint
@tipsdlg.hand.msg1=RRRummy is currently automatically sorting your tiles for you.
@tipsdlg.hand.msg2=You can have them sorted differently, or organize them yourself.
@tipsdlg.hand.link1=Sort my hand in a different way
@@-------------------- Resource editor: general -----------
@red.title=RRRummy Editor
@red.color.title=Pick a color
@red.theme.background=Background
@red.theme.table=Table cloth
@red.theme.player=Player hand
@red.theme.opponent=Opponent hand
@red.theme.stock=Stock area
@red.theme.turnind=Turn indicator
@red.theme.dupind=Duplicate indicator
@red.theme.oppname=Opponent name
@red.theme.rembutton=Remove button
@red.theme.timer=Timer animation
@red.theme.digital=Digital timer
@red.theme.pickup=Pickup a card
@red.theme.drop=Drop a card
@red.theme.turn=Start of your turn
@red.theme.invalid=Invalid move
@red.theme.gamewon=Game won
@red.theme.gamelost=Game lost
@red.theme.warning=6 seconds warning
@red.theme.name.new=New theme
@red.theme.sound.none=No sound
@red.err.io.savetheme=While saving theme <@1@>
@@-------------------- Resource editor: Selection dialog --
@red.seldlg.title.theme=Select a theme
@red.seldlg.title.image=Select an image
@red.seldlg.title.brush=Select a brush
@red.seldlg.title.font=Select a font
@red.seldlg.title.control=Select a control
@red.seldlg.title.sound=Select a sound
@red.seldlg.import=Import theme
@red.seldlg.add.image=Add image
@red.seldlg.add.image.title=Select an image to add
@red.seldlg.add.image.filter=Image files
@red.seldlg.add.brush=Add new brush
@red.seldlg.add.font=Add font
@red.seldlg.add.font.title=Select a font to add
@red.seldlg.add.font.filter=True type font files
@red.seldlg.add.sound=Add sound
@red.seldlg.add.sound.title=Select a sound file to add
@red.seldlg.add.sound.filter=Sound files
@@-------------------- Respurce editor: Theme dialog ------
@red.themedlg.title=Edit a theme
@red.themedlg.save=Save Theme
@red.themedlg.theme.tab=Theme
@red.themedlg.theme.name=Name
@red.themedlg.theme.reset=Reset
@red.themedlg.theme.err.noname=The theme must have a name
@red.themedlg.theme.err.builtin=Theme exists - choose a different name to save
@red.themedlg.theme.err.exists=This will overwrite an existing theme
@red.themedlg.theme.author=Author (your name)
@red.themedlg.theme.delete=Delete Theme
@red.themedlg.looks.tab=Looks
@red.themedlg.looks.edit=Edit brush
@red.themedlg.looks.browse=Select another brush
@red.themedlg.controls.tab=Controls
@red.themedlg.controls.edit=Edit control
@red.themedlg.controls.browse=Select another control
@red.themedlg.sounds.tab=Sounds
@red.themedlg.sounds.browse=Select another sound
@red.themedlg.sounds.clear=Clear (no sound)
@red.themedlg.cardset.tab=Cardset
@red.themedlg.cardset.assign=Assign a cardset to this theme
@red.themedlg.cardset.msg=You should only assign a cardset to this theme<br>
    if cardset and theme were specifically designed to be used together
@red.themedlg.confirm.title=Are you sure?
@red.themedlg.confirm.changed.msg=Do you really want to exit and lose your changes?
@red.themedlg.confirm.changed.exit=Discard all changes
@red.themedlg.confirm.changed.save=Let me save my theme
@red.themedlg.confirm.delete.msg=Do you really want to delete this theme?
@red.themedlg.confirm.delete.delete=Delete
@@-------------------- Resource editor: Brush dialog ------
@red.brushdlg.title=Edit a brush
@red.brushdlg.newname=New brush
@red.brushdlg.design=Design
@red.brushdlg.design.name=Name
@red.brushdlg.design.bgcolor=Background color
@red.brushdlg.design.add=Add image
@red.brushdlg.design.remove=Remove image
@red.brushdlg.preview=Preview
@red.brushdlg.color=Background color
@red.brushdlg.color.usecolor=Use background color
@red.brushdlg.color.solid=Single color
@red.brushdlg.color.linear=Linear gradient
@red.brushdlg.color.radial=Radial gradient
@red.brushdlg.color.target=2nd color
@red.brushdlg.color.repeat=Repeat
@red.brushdlg.color.cycle=Cycle mode
@red.brushdlg.color.cycle.repeat=Repeat
@red.brushdlg.color.cycle.reflect=Reflect
@red.brushdlg.color.angle=Angle
@red.brushdlg.color.phase=Phase
@red.brushdlg.color.center=Center
@red.brushdlg.color.focus=Focus
@red.brushdlg.image=Image
@red.brushdlg.image.anchor=Anchor
@red.brushdlg.image.display=Display mode
@red.brushdlg.image.display.image=Image
@red.brushdlg.image.display.alpha=Semitransparent
@red.brushdlg.image.display.gray=Grayscale texture
@red.brushdlg.image.display.color=Color texture
@red.brushdlg.image.alpha=Transparency
@red.brushdlg.image.amplification=Texture effect
@red.brushdlg.image.scale=Scaling
@red.brushdlg.image.scale.stretch=Stretch
@red.brushdlg.image.scale.fill=Scale to fill (may cut off)
@red.brushdlg.image.scale.fit=Scale to fit (may leave gaps)
@red.brushdlg.image.scale.asis=Original size
@red.brushdlg.image.scale.repeat=Repeat image
@@-------------------- Resource editor: Text control dialog
@red.textdlg.title=Edit a text control
@red.textdlg.preview=Preview
@red.textdlg.name=Font name
@red.textdlg.color=Color
@red.textdlg.size=Size
@red.textdlg.bold=Bold
@red.textdlg.italic=Italic
@red.textdlg.underlined=Underlined
